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Enterprise UX · One Identity

Cmd+k Navigation

Users averaged 3 minutes to navigate the product. Designed a keyboard-first search navigation to fix it.

Role

Product Designer & UX Researcher

Team

1 Product Designer, 30 Engineers, 2 Product Managers

Tools

Figma

Cmd+k Navigation

The Problem

A 20-year-old navigation that users couldn't navigate

Safeguard for Privileged Sessions is over twenty years old. The original product was acquired in 2018, and years of adding features on enterprise customer request had gradually degraded the navigation experience.

During usability studies, I observed that participants typically looked for a specific word or phrase when navigating — if the exact wording wasn't used, they had to guess and scan the navigation.

3 min

average time to navigate to a page

Across three usability studies that required navigation

Usability study findings documenting navigation pain points

Problem Statements

Two user groups, one shared frustration

New users

Find the product navigation overly complex and can't find what they're looking for.

Wasted time, frustration, and friction when onboarding.

Existing users

Side navigation requires too many clicks and is slow and frustrating.

Higher probability of mistakes, security incidents, and the need for support intervention.

Design Principles

Four principles for the solution

Fast and efficient

Get users where they need to be instantly.

Simple and minimal

No visual noise, no unnecessary elements.

Low cognitive load

No scanning, no guessing categories.

Keyboard-first design

Power users and accessibility in one pattern.

How Might We

Increase user efficiency and reduce navigation time so users onboard faster and make fewer mistakes?

Ideation and design exploration for keyboard-first navigation

The Solution

Cmd+k search navigation

A keyboard-first search navigation that lets users type what they're looking for and get there immediately — no scanning menus, no guessing categories, no clicking through nested pages.

Search state
Results state
Action state
Design details and interaction patterns
The final navigation design

The Outcome

One design that proved the pattern for the entire product suite

Cmd+k shipped and was tested with real customers. The response was immediate — users who experienced the keyboard-first navigation asked whether it could be implemented across all of One Identity's other products. A single design piece that started as a solution for one product's 20-year-old navigation became a validated pattern for the entire suite.

This is the kind of outcome that matters most in enterprise design: not just solving the immediate problem, but proving a pattern that scales across products — reducing navigation friction, improving onboarding, and giving users a consistent experience regardless of which One Identity product they're using.

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